Far Cry 4 System Requirements Detailed | Assassin's Creed Unity | The Crew | Far Cry 4


Far Cry 4 System Requirements Detailed | Assassin’s Creed Unity | The Crew | Far Cry 4

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Ubisoft have released the system requirements for Far Cry 4. They are pretty high, so expect older systems to run this slightly slower.

Ubisoft has now revealed the system requirements for the upcoming Far Cry 4. You may want to sit down, the requirements are pretty high.

Revealed by way of Ubiblog:

Minimum

  • Supported OS: Windows 7 SP1, Windows 8/8.1 (64bit versions only)
  • Processor: Intel Core i5-750 @ 2.6 GHz or AMD Phenom II X4 955 @ 3.2 GHz
  • Memory: 4GB
  • Video Card: NVIDIA GeForce GTX 460 or AMD Radeon HD5850 (1GB VRAM)
  • Direct X Version: Version 11
  • Free Hard Drive Space: 30 GB available space
  • Sound Card: DirectX 9.0c compatible sound card with latest drivers

  Optimal

  • Supported OS: MS Windows 7 SP1, MS Windows 8/8.1 (64bit versions only)
  • Processor: Intel Core i5-2400S @ 2.5 GHz or AMD FX-8350 @ 4.0 GHz or better
  • Memory: 8GB
  • Video Card: NVIDIA GeForce GTX 680 or AMD Radeon R9 290X or better (2GB VRAM)
  • Direct X Version: Version 11
  • Free Hard Drive Space: 30 GB available space
  • Sound Card: DirectX 9.0c compatible sound card with latest drivers

 You can hop on these elephants backs if you want.

Also if you missed the news, no upcoming Ubisoft games will be coming out on Steam in the UK.

A Ubisoft spokesperson told PCGamesN that:

“We’ve been in discussions with Valve about Assassin’s Creed Unity but for the time being the game is not available via Steam in the UK…”

However this extends to all upcoming games, including The Crew, Assassin’s Creed Unity and Far Cry 4. Judging by the comments on PCGamesN’s article as well as PCGamer’s article they have all been pulled from all Steam storefronts worldwide.

Gamers wanting to buy any of these games will need to use Ubisoft’s own Uplay Shop, or find another digital distributor, these include GreenManGaming and GamersGate (not to be confused with #GamerGate) for the UK.

Expect to see Far Cry 4, on store shelves from the 18th November, The Crew from 2nd December and Assassin’s Creed Unity from 11th November all in 2014.

[UPDATE]

Far Cry 4, Assassin’s Creed Unity and The Crew are now all available on the UK Steam Store.

Doodle, Memonic, Wuala partner for 3-for-2 offer


Doodle, Memonic, Wuala partner for 3-for-2 offer

Doodle, Memonic and Wuala, billed as three of the biggest names in the Swiss start-up sector, have launched eKnife, a “premium bundle of Swiss online services”.

For a limited time, users can get three premium accounts for the price of two offering the ability to schedule meetings with Doodle, capture, organise and save important web content with Memonic, and store and access files on the go with Wuala.

The bundle includes a Doodle and Memonic Premium account as well as 10 GB of online storage on Wuala for one year. The company claims, Wuala users are able to store more than 5000 documents, photos and media files online.

www.eknife.chwww.eknife.ch

Premium Doodle is ad-free and includes premium features such as tracking polls, while a Premium Memonic account offers the ability to clip unlimited items.

The Doodle, Memonic and Wuala combined deal is available at www.eknife.ch for 59 CHF (£37.42). The offer will run until 31 of December 2010.

MGS V: The Phantom Pain PS4 Patch 1.03 Live Now, Size 436MB, Fixes Quiet Save Data Corruption Bug


MGS V: The Phantom Pain PS4 Patch 1.03 Live Now, Size 436MB, Fixes Quiet Save Data Corruption Bug

Konami has just released a new Metal Gear Solid V: The Phantom Pain patch 1.03 on PlayStation 4. This update carries fix for the nasty Quiet Save Corruption glitch. According to details we received from our readers, Patch 1.03 weighs 439 MB in size.

MGS V: The Phantom Pain

When other versions of Metal Gear Solid V: The Phantom Pain will receive this same patch? Konami replied on Twitter, “We’re happy to report that a fix for the Quiet/save data issue has now been implemented for PS4. The same fix for other platforms are coming”.

MGS V: The Phantom Pain Patch 1.03 changelog:

  • Fixed an issue where under specific conditions, the game halts progression in the black screens displayed after clearing Mission 29 and Mission 42.
  • Fixed the issue where once the prior issue is triggered, the save data goes directly to the black screen and game progression is halted.
  • Fixed the issue where using the selection controls during the tutorial when first buying an FOB the game halted progression.

PC version of Metal Gear Solid V: The Phantom Pain also received a new patch 1.005, size 72.5MB. The fix it carries is also related to the Save Data feature working. Here is what the changelog of it reads:

  • Save Data is backed up now. When the save data can’t be read from Steam Cloud, the backup save data will be now used.

40GB iPod launched


40GB iPod launched

Apple has introduced a 40GB iPod for £398.99 including VAT.

The new version replaces the 30GB iPod, although the price is unchanged. The 40GB model can hold 10,000 songs, and weighs 176 grams.

The 15GB version has also been replaced by a 20GB version, with pricing fixed at £299.

All iPods include earbud headphones, an iPod power adaptor, a FireWire cable and a 4-pin-to-6-pin iPod FireWire adaptor.

20GB and 40GB models include the iPod Dock, a carrying case and wired remote.

Apple Mac minis get Core Duo across range


Apple Mac minis get Core Duo across range

Apple has increased the processor speeds of both available models of the Mac mini, delivering dual-core performance across the line at no additional charge.

Unlike the new iMacs, the processor has not been upgraded to the Intel Core 2 Duo, however.

The £529 model now includes a 1.83GHz Intel Core Duo processor, up from a 1.66GHz Intel Core Duo processor, and the £399 model now includes a 1.66 GHz Intel Core Duo processor, up from a 1.5 GHz Intel Core Solo processor.

Features are otherwise identical to the preceeding range.

Gran Turismo 5 new patch coming out later tonight (Updated)


Gran Turismo 5 new patch coming out later tonight (Updated)

Kazunori Yamauchi on his personal twitter account has confirmed that the new patch for Gran Turismo 5 will be coming out later tonight.

Gran Turismo 5 screenshot

Check out below what Kazunori Yamauchi tweeted (Translated):

Ok, here comes the long awaited GT5 online update. It will happen in 24 hours. An online special event will be held too.

Immediately after Kazunori Yamauchi post, Polyphony Digital on its official website announced that the Gran Turismo 5 online server will be down for scheduled maintenance between 10:00 and 11:00 PM EST.

No exact time as to when the patch will be released, stay tuned for more update on this.

Update:

The patch v1.10 is now available for download, check more details HERE.

Discover Football Manager 11 New features and improvements


Discover Football Manager 11 New features and improvements

Sega announces the next installment in Football Manager series, the Football Manager 11. It will also release on PSP for which it is titled as Football Manager Handheld 2011. This upcoming version of Football Manager will add real-time contract negotiations for the first time and includes the different agent personalities which will require different approaches. And also includes many more improvements.

Football Manager 11 screenshot

According to it’s official website here, The release is set for before Christmas 2010.

Football Manager 2011 New features and improvements:

Contract Negotiations – making its debut in Football Manager 2011 is a new live contract negotiation system, with a host of new contract clauses. Learn to deal with different types of agents as you try to secure your next big signing.

Re-vamped training system – including more basic training schedules and individual training focus where players can be in trained in 14 different skill areas. Plus, a new match preparation area, where you can get your team to concentrate on special focus areas, and train in specific tactics, in the lead up to a match.

Improved Interaction – new board request and backroom advice options as well as a new player interaction module allowing you to have private conversations with your players, including lots of options never seen before, taking interaction to a whole new level.

News subscription service – expanded to make the way that news and mail is distributed even more user friendly and immersive. Dozens of additional news items and a new module written to add more intelligence in the news items themselves.

Match View – play under the glare of the floodlights for the first time with night matches and over 100 new animations including player models, stadiums, goal celebrations and much, much more. Not forgetting improvements to what was already the best match simulation on the market.

Dynamic League Reputation – a new feature meaning as teams get stronger and perform better on a continental level, the league they play in will also get stronger, attracting more players to want to play in the league and a more accurate modeling of the changing face of world football.

Microsoft Exec Explains Why Xbox One is Delayed in Europe


Microsoft Exec Explains Why Xbox One is Delayed in Europe

Microsoft recently announced that Xbox One will arrive only in 13 countries in November 2013 (as earlier promised 21). Microsoft PR Spokeperson, “Jesper Green Frost)” has revealed why Xbox One has been delayed in Europe in a recent interview to Denmark Gaming Magazine Gameplay.

Xbox OneAccording to Jesper Green Frost, Xbox One is delayed in Europe because of fans demand for NO Online DRM. He further addded that people should wait for the Xbox One, because the PS4 is only a more powerfull PS3, while the Xbox One is a whole new thing, which brings an entire entertainment system into your home.

 Here are some quotes from the interview (Translated by Google Translator):

Jesper Green Frost stated that problems with the chips to the console, extra cache memory, combined GPU / CPU and others are not the reason for Xbox One delay in Europe.

“It is not,” Jesper Green Frost from Microsoft rejects flatly. “It is because of location, compliance and testing,” he maintains against Gameplay. “It has nothing to do with the production or hardware failing to do.”

“That it’s all about for us, it is to launch a product that is tested and works 100% in Denmark and has some amazing features in Denmark. This is what it’s about far more than getting something semifinished out to compete with Sony on day one or exploit the period that lies just around Christmas. So there we attach importance to all consumers experience higher than money, despite the fact that we are all are a great American company. “

Frost further explains that recent policies changes (that Microsoft announced) do not just have necessitated changes in the console itself, but also has led to that they have had to change in many of the games for Xbox One.

“You have to go in, and just make a parallel version. Many codes had to be rewritten because the game should be a great game offline, but the also been a super great game for those people who constantly is online […] so it’s quite a few lines of code, you must look through and change. “

Frost then went on to explain how code to be corrected, nor is the same for all countries in the world. “The local legal requirements surrounding such thing as Marketplace and online payment, etc. is very, very different from country to country. Therefore we have chosen to say, ok, we focus on a handful of countries to start with because there simply is not the manpower and hours a day enough to launch a tested and great consumer console in all countries. “

Despite this recent delay, Frost states that Xbox One is worth the wait.

“I think that it’s quite clear that you should wait, because the Xbox is the only real eight-generation console. The PlayStation 4 is, and I’m sad to say but this is how it looks to me, only a more powerful PlayStation 3. On the other hand I think the Xbox One is a paradigm shift in the console world: A whole entertainment system.”

Source: NeoGaf

Star Wars fans debt to Apple


Star Wars fans debt to Apple

Star Wars fans have a lot to thank the Mac for, according to USA Today.

A new four-disc DVD collection of the first three Star Wars movies shios in the US on September 21. The studio responsible for cleaning up the original movie footage for DVD release – Lowry Digital Images – made extensive use of Macs in its task.

“Lowry mobilized the forces: 80 employees and 600 networked Power Mac G5 computers with the equivalent of 378 terabytes (378 million megabytes) of hard-disk storage,” says USA Today.

May the picture perfect force be with you

If the movies had been transferred straight to DVD, they would have shown imperfections that would have been clearly viewable when watched. Among other faults, LightSabre scenes in all the movies were soft and grainy.

Despite the mass ranks of G5s involved in the task, restoring each movie took around a month. Restored elements were shipped to George Lucas for personal approval.

A fairly recent Apple Pro story discusses a previous Lowry Digital Images project – restoring the Indiana Jones trilogy for DVD release.

Here, the company had to repair numerous flaws that had emerged on the movie tapes over time. Lowry Digital Images CEO John Lowry explains the kind of flaw: “One of the biggest problems we had with ‘Raiders was a blue line cutting across the actors’ faces right down the centre of the first part of the movie, about 35,000 frames of scratches.”

Such problems emerge through wear and tear, aging and the ‘photocopy effect’ – multiple generations of the same move lose a little detail with each copy made.

Apple reinvents the notebook with new MacBook


Apple reinvents the notebook with new MacBook

During its “Spring Forward” event, Apple unveiled a brand-new MacBook that is the lightest and thinnest Mac ever made.

The new MacBook is only 2lbs and measures in at 13.1mm, all within an all-metal enclosure. It features a new full-sized keyboard, a new trackpad, and a 12-inch Retina display that offers a 2304 x 1440 resolution. It runs on an Intel Core M 1.1GHz processor that is capable of speeds of 2.9GHz when its Turbo kicks in, all while only consuming 5 Watts and delivering all-day battery life. The MacBook is also the first consumer product to use USB-C, which Apple says more products will begin supporting this new USB standard.

The MacBook is available in one of three color options: Silver, Space Grey, and Gold. At its base price of $1299, it’ll feature all of the previously mentioned specs, but with 8GB of RAM and 256GB SSD. For $1599, you’ll get a 1.2GHz dual-core Intel Core M processor and a 512GB SSD. The new MacBook will be availble to purchase on April 10.