Respawn Issue Clarification On Negative Fan Reaction To TitanFall Player Count Figure “Six vs Six”
Earlier today Respawn Entertainment co-founder Vince Zampella confirmed via Twitter that their upcoming multiplayer only FPS, TitanFall will have a maximum player count of Six vs Six i.e a total 12 alongside AI.
This information didn’t got down well with fans and there were some harsh reactions to it on internet. An executive from Respawn Entertainment took to NeoGaf to issue a clarification.
“Lots of armchair game designing going on in here. I’d suggest playing before judging a something as insignificant as a number in a vacuum.
Vince is right – we tried a huge amount of playercounts (all the way down to
1v1 and up quite high) and designed the maps, gameplay mechanics, and entire experience around which played best. If anyone wants to chase the numbers game, perhaps we’re not the experience they’re after? I dunno.
And FYI, for amount of stuff happening at once in a map you’ll be hard pressed to find a game that keeps the action higher. I literally have to stop playing every few rounds because my heart just can’t take it some times.
Remember, you can get out of your Titan and let it roam on AI mode – meaning there can be 12 Pilots wallrunning around, 12 Titans stomping below, and dozens of AI doing their thing.
Oh, and I keep seeing people thinking we’ve got “bots” when we talk about AI. Thats not how they are. The AI in Titanfall are not replacements for human players. Our playercount is not 6v6 because of AI – AI play their own role in the game and are a different class of character in the game.”
TitanFall is one of the most awaited and highly anticipated game of 2014, it is schedule to launch on March 11 for Xbox One, Xbox 360 and PC.
@MrClutch514 @Respawn 6v6 is max player count. Turned out to be the best balance with ai for us.
— Vince Zampella (@VinceZampella) January 8, 2014