iOS, Mac App Stores available in 33 more countries


iOS, Mac App Stores available in 33 more countries

Apple has informed registered Mac and iOS developers that the App Stores for both platforms are now available in 33 more countries. As of these latest additions, the iOS and Mac App Stores can now be accessed in 123 nations around the world.

The newest places to join the App Store include Algeria, Angola, Anguilla, Antigua and Barbuda, Azerbaijan, Bahamas, Bahrain, Barbados, Belarus, Belize, Bermuda, Bolivia, British Virgin Islands, Brunei, Cayman Islands, Cyprus, Dominica, Ghana, Grenada, Guyana, Iceland, Montserrat, Nigeria, Oman, St. Kitts and Nevis, St. Lucia, St. Vincent and The Grenadines, Suriname, Tanzania, Trinidad and Tobago, Turks and Caicos, Uzbekistan, and Yemen.

Not every app is available in every international App Store, either due to licensing restrictions or the preferences of individual developers. However, the vast majority of apps will find their way onto the virtual store shelves of the App Store around the globe, so newcomers ought to have plenty of software from which to choose.

Residents of these 33 countries will, I suspect, be pretty pleased with this development. It can be very frustrating to own an iPhone in a country which does not have a local version of the App Store. As the U.S. store requires a U.S. credit card, and doesn’t even allow PayPal accounts funded by cards from other countries, iPhone users in App Store-less countries have only the few default apps that Apple ships the device with and free Web apps.

Local versions of the App Store will finally allow customers in these countries to use their credit cards to make purchases, even though the prices on most of them will be listed in U.S. dollars and the language will be English. Additionally, the mere presence of the stores will likely help spur iOS and Mac developers native to these countries, not only by providing an avenue to sell their wares, but also by prompting them to develop apps that are specifically useful for their fellow citizens. And, of course, Apple and developers can expand its reach to a bunch of new potential customers.

So if you are reading this on an iPhone somewhere in Nigeria or while sunbathing in the Cayman Islands, fire up the App Store and start browsing. I’m sure you’ll find something that catches your fancy.

[via Engadget]

Apple high in CNN Top 500 list


Apple high in CNN Top 500 list

Apple has climbed over thirty places in CNN’s annual listing of the top 500 US corporations.

The Cupertino-based company now sits in 121st place in the annual list, up from its 159th place position last year.

The report reveals the company’s revenues climbed 38.6 per cent between 2005 and 2006 (the last two periods for which full year financial information are currently available).

The company also saw iPod-fuelled profits in the period, up 49.8 per cent year-on-year. All told, Apple’s market value stands at 80,602.6 million.

Other computer firms in the list include HP, IBM and Dell (all three of which lead Apple in the list). Competitors also include Xerox, Sun, NCR, Pitney Bowers, Gateway and Palm, all of which lagged behind Apple in this year’s list.

Killzone 3 Multiplayer Beta Begin October 25


Killzone 3 Multiplayer Beta Begin October 25

A multiplyer beta has been announced by Sony for their much awaited game title Killzone 3. This multiplayer beta will be only for Playstation Plus Subscriber and will begin on October 25.

Killzone 3

Only 10,000 members will get access to this Killzone 3 multiplayer beta which will feature

  • Operation game type
  • Party System
  • Jetpack and exoskeleton vechiles

For getting the beta key from Sony all you need to do is download a special XMB theme for Playstation Plus segment from October 14, if you get successful in downloading the theme you will get a email which will consist of a code for the beta and further details for the same.

Killzone 3 will release in February 2011 exclusive for Playstation 3.

Apple speaks on iPod mini pricing


Apple speaks on iPod mini pricing

Macworld spoke with Apple’s iPod worldwide product marketing manager Danika Cleary as the company prepares to ship its new iPod mini in the US on Friday.

Apple has already taken 100,000 pre-orders for the iPod mini, the company announced yesterday. Apple’s senior VP worldwide product marketing, Phil Schiller, described response to the new product as “off the charts”.

The 3.6-ounce, 4GB-capacity product is aimed at the high-end of the existing flash memory-based music player market, but offers more capability than existing products in that market.

As well as a higher capacity and award-winning design, the cross-platfom iPod mini uses the same connector as third-generation iPods. This means that existing third-party peripherals should work with the new product, which can also be used as an external FireWire disk, Cleary confirmed.

Cleary told Macworld: “The iPod mini is smaller and at a slightly lower price. It’s very fashionable, so it may appeal to women or younger people who may not have considered an iPod previously.”

iPod mini costs $249 in the US – that’s just $50 less than the low-end iPod which offers a gargantuan 15GB capacity. Press reports before the announcement of iPod mini had speculated Apple would offer a sub-$100 device to compete in the flash-based music player market. The $249 price-tag Apple then announced generated a wave of criticism from users who believe that’s too expensive. Does Apple think the price is right?

A question of cost

Cleary clearly does. She said: “We really do think the price is right, and that’s because of a couple of reasons. The first is: when you really look at the flash-based players on the market, for around $200 you can get one – but for just $50 more you can get 16 times the amount of music in a package that’s not much bigger than any of the top-selling players in that category.”

Size matters, she stressed: “In terms of what people are buying, competing products are not really much smaller than the iPod mini – and in some cases they are larger than it. The size and capacity make iPod mini worthwhile.”

Ideal gift

Apple’s market-leading iPod has generated its own developer community. Edgar Matias, president of Matias which produces the iPod armor product, had a new twist on the long-running discussion over price: “Despite all the whining about the price from the Mac faithful, the iPod mini will be a spectacular success for Apple. It is well-priced and that will only go lower with time.”

Praising the form factor, which Matias said he: “found to be ideal for portable handheld devices – small enough to fit in the pocket, but still big enough so you can operate the controls”, he predicted “the iPod mini will prove all the naysayers wrong.”

He continued: “The Mac faithful do not generally understand retail. They argue that if you can get a higher-capacity iPod for just $50 more, why would anyone get an iPod mini?”

“Ignoring all other factors,” he said, there is one class of customer who almost always buy the cheapest available option – gift givers. And for these customers iPod mini is an absolute win. From a merchandizing perspective the product’s a stroke of genius,” he said.

Europe pricing still in flux

While US customers will get their first chance to get their hands on Apple’s newest slice of music player genius from 6pm on February 20, punters in Europe will have to wait until April. And once again, the price has emerged as a potential sticking point – Apple wants to charge UK customers £199 (including VAT) – the equivalent (at today’s exchange rate) of $379.49, UK customers have pointed out.

Apple UK sources have confirmed that the products £199 price-tag may change once it ships in April.

Cleary clarified the situation: “We will set the international pricing – dependent on currency exchange – closer to when the product ships in April,” she said.

Apple’s iPod range is emerging as one of the most successful consumer electronics products yet – but the consumer electronics market operates at a high rate of change. Macworld asked if Apple is ready to deliver the rate of change required to maintain its market advantage.

Cleary responded: “Oh, we certainly think so – if you look back at, say, the last two years, we have innovated at a pretty rapid pace, having introduced three generations of product and a brand new product within just two years, we certainly see ourselves at the front of the space, not trying to catch up.”

Evolve welcomes Trapper Jack to Hunting Season 2 today


Evolve welcomes Trapper Jack to Hunting Season 2 today

2K and Turtle Rock Studios have announced a new Trapper class Hunter, Jack, is now available for Evolve.

Jack is equipped with two sets of dual-wield pistols, can track and trap Monsters with a hacked Survey Satellite, and uses his Repulsor glove to stop Monsters in their tracks. He’s also the only Hunter that can retain his movement speed while firing his weapons, making him quite agile.

A new map is also being made available today exclusively for Arena Mode called Murder Pits. The map features a giant pit-fighting stadium that presents a different, unique challenge to players depending on their location within the arena.

Jack is now available for those who own Evolve Hunting Season 2 and will be available for individual purchase later today.

The second season of Evolve kicked off in late June where players were able to play as Lennox, the latest Assault class Hunter. Jack marks the second Hunter to be released, meaning we should now expect two additional Hunters and one new Monster to be released some time in the future.

Assassin's Creed: Brotherhood Third Title Update Details Revealed


Assassin’s Creed: Brotherhood Third Title Update Details Revealed

Ubisoft has given the out the details about the upcoming third title update for Assassin’s Creed: Brotherhood, which will fix the Animus bug along with restoring Trophy functionality faced by Playstation 3 gamers.

Assassin's Creed: Brotherhood

However they didn’t given out the exact release date for the same only saying that it will be release very soon.

Till than check out the patch note:

Fixes (Multiplayer)

  • Sometimes players may remain stuck during matchmaking (game never starts)
  • In extremely rare occasions, a crash may occur if another player of the same session quits while another player is loading the map at the exact same time
  • When joining a session In Manhunt, in the chased team, you may have a sound present during the entire session 

Fixes (Singleplayer)

  • The player may remain stuck in the present optional (2012), in a spawning loop in Monterigioni, while interacting with the Animus (Animus Bug)
  • Using fast travel towards Northern Campagna may result in Ezio getting continuously desynchronized
  • Sometimes a bug can occur that prevents the player from unlocking any additional Trophies (Trophy Bug)
  • On rare occasion, if the player changes their outfit at the completion of a mission, they will respawn in the same world, being stuck, without any possibility of returning to Rome

PS4 Firmware 3.0 Hidden Change Leaked: "Removes PS4's USB Music Player" App


PS4 Firmware 3.0 Hidden Change Leaked: “Removes PS4’s USB Music Player” App

Today, Sony added ton of exciting new features to PlayStation 4 via firmware 3.0. Sadly, some major unannounced cut was also made to PlayStation 4 with the help of firmware 3.0. According to report coming out from PS4 sub-reddit, Sony removed “USB Music Player”, YES you read it right, try searching for USB music player app following the PS4 3.0, you won’t find it.

PS4

Reddit user “icebergslim3000” discovered this first, he stated:

“I just updated and no longer have the usb app. I never used the media player before this update because in order to switch music tracks during games I was forced to suspend the game. The usb app didnt do that and was much easier to use.

Now there are extra menu’s to go through, and I have to pause the game. That’s of course something I don’t want to do while playing online.”

In addition to this, icebergslim3000 also noted that the removal of USB Music Player app also impacted streaming music while broadcasting.

“Before I could listen to my music while broadcasting but the music just wouldnt play for viewers. Now, since Im forced to use the media player the music shuts off while streaming since the media player shuts it down. Now I wont bother streaming games where I want to listen to my own music. Good job Sony.”

We are still awaiting official statement from Sony about this sudden removal of PS4’s USB Music Player App. Stay tuned to Gamepur as we will update this post as soon as we get to hear something from them.

Source

Wii U graphics power is less than PS3 and Xbox 360: Developers


Wii U graphics power is less than PS3 and Xbox 360: Developers

The much awaited console from Nintendo titled as “Wii U” might have the capability to generate full HD graphics, but according to an anonymous developer it’s not up to the graphics power of current generation consoles i.e PS3 and Xbox 360.

Wii UThe developer, who is aware of Wii U specification told GamesIndustry International, “No, it’s not up to the same level as the PS3 or the 360,”

“The graphics are just not as powerful”

Another developer at a major firm has this same point of view, “Yeah, that’s true. It doesn’t produce graphics as well as the PS3 or the 360,”

“There aren’t as many shaders, it’s not as capable. Sure, some things are better, mostly as a result of it being a more modern design. But overall the Wii U just can’t quite keep up.”

Well guys how far this is TRUE we don’t know, but what we can do for you is that lets you watch Nintendo Wii U Tech Demo footage that was released at E3 2011. It showcase the beautiful graphics of Nintendo new console, the Wii U.

Let us know your opinion in the comment section below, whether graphics power of Wii U is less than Xbox 360 or PS3?

Fraudulent certificates issued for major websites


Fraudulent certificates issued for major websites

Nine valid but fraudulent certificates have been issued for major Internet sites — including Google mail, Microsoft Live, and Yahoo — raising the possibility of undetectable phishing, man-in-the-middle and drive-by download attacks, multiple advisories stated on Wednesday.

The secure sockets layer (SSL) certificates, issued by root certificate authority Comodo, allow the attackers to sign fraudulent sites and content. The certificates were issued because of a compromise at a registration authority (RA) using stolen log-in credentials for one of Comodo’s European partners, according to the company’s report on the incident.

“The attacker was still using the account when the breach was identified and the account suspended,” the company stated. “The attacker may have intended to target additional domains had they had the opportunity.”

The nine certificates for seven Web properties include login.live.com, mail.google.com, www.google.com, three for login.yahoo.com, login.skype.com, addons.mozilla.org, and one for a global Trustee, according to Microsoft’s advisory on the incident. Microsoft has issued an update for Internet Explorer to mitigate the threat.

To actually use the valid certificates to compromise computers, the attackers would have to find a way to redirect users to fraudulent sites, which would appear legitimate because of the certificates. Typically, that means the that the users would have control of some part of the domain name system (DNS) infrastructure, says Melih Abdulhayoglu, CEO of Comodo. Given that the attacks came from an address in Iran and the sophisticated nature of the attacks, Abdulhayoglu believes that the nation’s government may be responsible.

“At the moment, all the indications that we are having are pointing to Iran,” Abdulhayoglu says. “Whether it is someone proxying through Iran or the Iranian government themselves, I cannot say.”

The company revoked the certificates through three mechanisms. The older Certificate Revocation List (CRL), the near real-time Online Certificate Status Protocol (OCSP), and the company worked with browser providers to come up with blacklists that can be provided as an update to browsers.

For most companies, the attack will be a non-event, since the browser updates will render the certificates invalid. However, it could have been serious, says Brian Trzupek, vice president of managed identity for security firm Trustwave.

“In this specific case, the attacker had the domain for the Mozilla Firefox add-on update server,” Trzupek wrote in a statement. “This could allow the attacker to inject any arbitrary code they desire into the Web browser, in a trusted manner.”

New Uncharted 4: A Thief's End New Multiplayer Beta Test Announced, Starts March 4 at 17:00GMT


New Uncharted 4: A Thief’s End New Multiplayer Beta Test Announced, Starts March 4 at 17:00GMT

Willing to play some more Uncharted 4: A Thief’s End after the recent multiplayer beta test? No problem, as Sony seems to be opening up all the doors to the upcoming Naughty Dog game from March 4 to March 6 – yes, a new open beta is about to arrive on PlayStation Network.

Uncharted 4: A Thief's End

Interestingly, the open beta is said to include three locations from the single-player campaign, while the mode will be team deathmatch. Here’s a piece of description coming from the PlayStation Store:

“Get a taste of the Uncharted 4 multiplayer action ahead of Nathan Drake’s upcoming adventure, exclusive to PlayStation 4.

During the Open Weekend, which runs from 17:00GMT 4 March and finishes on 6 March, you’re invited to play team deathmatch on three maps based on stunning locations from the single player campaign.”

While the multiplayer beta is currently spoken about only on the European end of PlayStation Store, it seems obvious it will become available at some point for North American users as well. And, who knows, Naughty Dog might be reserving something special for those who participate…

Uncharted 4: A Thief’s End launches on April 26 exclusively for PlayStation 4.