DJ Hero 2 new DLC announced, feature Jaylib, RJD2 and Atmosphere

DJ Hero 2 new DLC announced, feature Jaylib, RJD2 and Atmosphere

Activision has revealed the details regarding the next round of DLC for DJ Hero 2. This new DLC for the game will feature underground hip hoppers Jaylib, RJD2 and Atmosphere.

DJ Hero 2

Check out the details below:

  • “My World Premiere” by Charizma & Peanut Butter Wolf Mixed With “The Red (Instrumental)” by Jaylib
  • “Party Hard” by The Perceptionists ft. Guru & Camu Tao Mixed With “Ghostwriter” by RJD2
  • “The Best Day” by Atmosphere (Remix by FSG)

For Xbox 360 gamers all these three tracks will cost 640 MSP, whereas for PS3 it will be available for $7.99. Wii gamers can purchase individual track for 300 points each.

Looks like we are going to wait a while on Destiny 2

Looks like we are going to wait a while on Destiny 2

Rumored to launch in September 2016, Destiny 2 has been pushed back to an unknown date.

Destiny 2 has been pushed back from its original launch window. Rumored to release in September 2016, the game looks like it will be out in 2017 instead. After the massive Taken King expansion in the fall of 2015, Bungie hinted that no more expansions of that scale were planned until the sequel.

[It should be noted that everything is speculation, mostly rumors heard from people within the studio per Kotaku.]

Thanks to a contract leaked in 2012, the plans for Bungie’s titles with Activision were laid out in a rough schedule, even though the sequel has not officially been announced or confirmed by Bungie. Basically every two years until 2019, they’ve planned a new title, with a hefty DLC expansion in between games.

The schedule may have been thrown off with the original Destiny being delayed to 2014 when it was expected to release in 2013. Therefore, it was predicted that we would see Destiny 2 with the Taken King DLC coming out last year. The following was quoted from discussions between Kotaku and their inside sources:

Destiny’s future is constantly in flux. Just last week higher-ups at Bungie delayed Destiny 2 out of this September”.

Only an official announcement from Bungie will put all the speculation to rest. In the meantime, we can think about what we want from Destiny 2.

Were you looking forward to Destiny 2 this year? Or are you relieved to get a break for a year from Bungie? Let us know in the comments below. 

Paragon Founder's Packs and Early Access! | Paragon

Paragon Founder’s Packs and Early Access! | Paragon

Pay to play Paragon this month and get a sweet deal in the process or just wait it out?

Earlier today, emails were sent out to those who’d signed up for beta access to Epic Games’ new MOBA, Paragon. They contain information on how to get into the Early Access phase that begins on the 18th of March. 

As explained in detail in a reddit post: This will be paid early access in the form of ‘Founder’s Packs’. The basic Founder’s Pack will cost $19.99, which includes access to the game, skins, boosts and other cosmetic items (all of which can still be earned by playing the game). 

The other Founder’s Packs, the Challenger/Master Packs which cost $59.99 and $99.99 respectively, will feature a greater number of skins and other cosmetic items, plus a Founder’s Pack to gift to a friend. 

Despite all this Epic Games stresses two things:

  • Paragon is designed in a way that players can compete and win without having to spend money. All heroes are free and cards can only be earned by playing the game. The only things that players will be able to spend money on are cosmetics and other in-game items that have no effect on the game play whatsoever.  
  • Early Access exists for players to help make Paragon better by giving feedback and help change the game for the better. As a thank you to the players, the Founder’s Packs will get you in-game content for a significantly discounted price. 

So there you have it. If you choose to not opt in for Early Access, you can still sign up for the beta and play during the open beta that will take place this summer, free of charge. 

Paragon will launch later this year for the PC and PlayStation 4. 

MicroVolts: Invasion Update 

MicroVolts: Invasion Update 

Rock Hippo announced today it has launched an all-new update for its popular online cartoon style third-person-shooter, MicroVolts complete with celebratory Oktoberfest content. Players will dust off their steins and get the bratwurst out for this German style celebration.

Starting today, MicroVolts kicks off its latest update and gives lone MicroVolters reason to celebrate as they prove their prowess in the brand-new Single Player Mode Invasion. Players will battle waves of drones as they come from all corners, however, conserving firepower is a must as ammunition is limited and those pesky drones just don’t give up!

To kick off the latest update, MicroVolts will celebrate German style with their very own Oktoberfest complete with sleek new Bavarian outfits for both Knox and Naomi. Players can raise a stein, snack on some pretzels and whack some enemies with a new melee weapon: “Feast on a Fork!” Additionally, a new map is revealed – Hobby Shop. Players will wreak havoc as toys convene after-hours in this large scale map with hidden passageways that are perfect for surprising unsuspecting enemies. This new map is sure to have the shop owner scratching his head when he arrives in the morning.

To join in on the fun, players can download and play the game for free at

MS snubs Real’s ‘monopoly’ claim

MS snubs Real’s ‘monopoly’ claim

Microsoft on Friday denied charges brought against it last year by rival RealNetworks – and even argued that RealNetworks has no right to complain.

RealNetworks sued Microsoft in December alleging that the software giant illegally used its monopoly powers to control the digital-media market. The suit, filed in federal court in San Jose, California, seeks damages that could exceed $1 billion, RealNetworks said last year.

In allegations that reflect those reportedly supported by the European courts, RealNetworks accuses Microsoft of engaging in a broad range of predatory practices to protect its operating system monopoly and conquer the digital media space. These tactics include product bundling, restrictive licensing, exclusive dealing, predatory pricing, and refusing to sell unbundled operating systems, according to a copy of the complaint.

Microsoft denied all those charges. Additionally, the company stated that the digital-media market is competitive and that RealNetworks’ claims are barred because the company cannot demonstrate any antitrust injury and has not suffered any damages. Microsoft’s actions constitute permissible competitive activity, according to a company statement.

Ferrari new PS3 and PC screering wheel coming on Sep 23

Ferrari new PS3 and PC screering wheel coming on Sep 23

Ferrari has announced that they will launch the new PS3 and PC steering wheel on September 23, i.e launch day of Codemasters’ F1 2011.

F1 2011 box art

Will Buxton released some screenshots of this new steering wheel on his personal Twitter account. Check out everything below:

Ferrari launch new Playstation and PC steering wheel. Awesomeness.

Unbelievable realism on the new F12011 game with Ferrari wheel. DRS and KERS. Incredibly difficult to hit buttons, shift etc. Wow.

Global launch for game and wheel is 23rd of this month. Amazing stuff.


Ferrari new steering wheel

PS4 Update 1.60: Long-Awaited Support for Pulse Headsets

PS4 Update 1.60: Long-Awaited Support for Pulse Headsets

Well, it’s about time. Those great Pulse headsets will finally work on your PlayStation 4!

When the PlayStation 4 launched in November, it didn’t support most headsets. In fact, the majority of owners were stuck with the earbuds that come packaged with the system.

It’s not a bad audio device, but it’s a far cry from top-tier headsets, right? Well, good news: Today, Sony announced that system update 1.60 for the PS4 will be available “later tonight,” and it will provide much-needed support for 7.1 surround-sound headsets such as the Pulse and Pulse Elite Edition.

Sony also revealed an all-new wireless headset, dubbed the Gold Wireless Headset. It’ll be on store shelves “early this month” and it’ll cost you $99.99.

The slick new unit will feature 7.1 surround sound, custom audio modes created by developers, a noise cancelling microphone for voice chat, and even customizable faceplates. It’ll be compatible with PS4, PS3 and PC, and it’ll work with the Vita and other mobile devices. The Gold Wireless Headset offers 8 hours of fun before the necessary recharge.

Will this update make the PS4 more attractive?

I know some people who didn’t buy the PS4 because it didn’t support their headset (or any headset they wanted to buy). Primarily multiplayer gamers–they just refuse to play games without a great headset. I once thought such individuals were in the minority, but these days, that probably isn’t true. I still can’t imagine waiting to buy a new console for this reason, though.

Apple iPad, fastest-selling electronic device…ever

Apple iPad, fastest-selling electronic device…ever

Did Steve Jobs really invent a magical tablet? If consumer adoption of Apple’s iPad tablet is any measure of magic than Jobs has reached Albus Dumbledore (of Harry Potter fame) status. According to financial analysts at Bernstein Research Apple’s iPad is the most quickly adopted non-phone electronic device ever – beating out adoption rates of the less magical DVD player.

CNBC’s Fast Money blog reported Bernstein Research’s findings which says the iPad is selling at a rate of about 4.5 million units per quarter (it sold 3 million units in the first 80 days after its release). CNBC’s John Melloy wrote: “This sales rate is blowing past the one million units the iPhone sold in its first quarter and the 350,000 units sold in the first year by the DVD player..”

CNBC reports that the Apple iPad is the most quickly adopted non-phone electronic device ever.

In the spirit of full disclosure at least one Bernstein Research analyst is an Apple investor (according to the company’s Website PDF) and Best Buy, which began selling the iPad at its retail stores this week, is an investment banking customer of the firm.

iPad Sales Just Keep Chugging Along

If the iPad manages to keep its current rate of 4.5 million units per quarter, it will surpass gaming consoles and cell phones and become the fourth biggest consumer electronics category–that’s right, the iPad as a consumer electronics category all by itself–next year. The top consumer electronics categories will remain: televisions, smartphones, and notebook computers.

“The iPad did not seem destined to be a runaway product success straight tout of the box,” Bernstein retail analyst Colin McGranahan said in a note to CNBC. “By any account, the iPad is a runaway success of unprecedented proportion,” he added.

Apple iPadApple iPad

Compared to the DVD player that was introduced in the late 1990s and was an expensive and untested device with few DVD movies to watch, the iPad at inception easily fit into Apple’s ecosystem of content and devices, explains CNBC.

Underestimating the iPad’s Success

A “runaway success of unprecedented proportion.” Who knew? Back in January, when the Apple iPad was still just “Apple’s secret tablet device,” there were those that predicted that the iPad would be a “handy entertainment device,” and might “kill off dedicated e-readers”–at most.

But become the fastest-selling electronic device in history? Make its own little consumer electronics category, sandwiched in between televisions and cell phones? Dent the netbook market? Of course not!

Looks like early tablet pundits had it wrong. It doesn’t matter that the iPad is fragile, awkward, and keyboard-less. Apple really is beating the competition with its magical device.

Click here for a free digital sample of Macworld’s Complete Guide to the iPad. Packed with tips and tricks, this essential guide gives you the lowdown on all the iPad’s features, plus the top 50 apps you must download

This PlayStation Employee Had A Special Controller Made For A Disabled Fan

This PlayStation Employee Had A Special Controller Made For A Disabled Fan

Sometimes companies go above and beyond for their fans. For Peter Byrne, a New Jersey man, PlayStation went the extra mile to ensure he’d be able to play video games in a way that’s comfortable and accommodating for him. It’s a pretty heartwarming story in the midst of so much negativity out there in the industry. Originally having shared the story on Facebook, it’s gone viral by now and for good reason.

Peter Byrne has been gaming with PlayStation since he was just 8, but the newest PlayStation controller design has interfered with his gameplay experience significantly. In an interview with BuzzFeed, Byrne explained he had sent an email off about the controller being sensitive to his left hand, with the touch pad in the way no matter how he tried to avoid it. When you hit the touch pad, your game is paused or usually affected in some annoying way (we’ve all been there) so it’s understandable how a disability could affect any gaming when you keep touching the area on the controller.

A PlayStation marketing representative named Alex Nawabi got in touch with Byrne, who was interested in solving this matter personally, even going so far as to order new controller parts and offering a customized solution. In the end Nawabi apologized that he wouldn’t be able to make it work, and consoled Byrne by offering to send a special PlayStation goodie bag of sorts. When it got to Peter, he was shocked to find a special modified controller within that had the touch pad disabled and replaced with a small button on the back meant to pause the game. Included was a personal note from Nawabi where he stated he would plan on creating a second controller for Byrne should he need it pending feedback on the original.

Byrne states that the controller works great for him and he’s had no further problems. The story’s gotten considerable attention by mainstream media outlets by now, but it remains a touching one to me still. I’m glad to see people showing how much they care, even if it’s to just one person.

Xbox One Has More Than One Problem for in China

Xbox One Has More Than One Problem for in China

Microsoft finds problems in China.

Looks like Microsoft missed one huge market in the eastern world. China has found a new love for Sony. Outside of the fact that consoles themselves are illegal under Chinese law, gamers still have them. They just aren’t available at the nearest retailer on the corner, so to speak. This, however, is not the problem Microsoft has run into.

First, let’s look at the 24 hour check the Xbox One has to run to ensure an internet connection. Servers for Microsoft in China? Those would be imaginary. In other words, there won’t be any. Sony doesn’t do this with PS4, so there goes point one to Sony. Perhaps this was something they took into account.

What other point could Microsoft have floundered on? That one is easy enough to guess. Price would be the next culprit to hit the Chinese people hard. Just converting the price of the Xbox One here to the Chinese Yuan makes it approximately 3,048 CNY. The price of the PS4 is 2,437 CNY. This brings us to a difference of 611 CNY. I know which would I would buy if I was pressed for cash but still wanted at least one of the latest and greatest generation of consoles. Then take into account that these are straight conversion rates for legitimate items. Since consoles are illegal, I would imagine the cost is going to be significantly higher.

It remains to be seen what Microsoft will do in this situation.